TA routine functions
External functions for setting NPC daily routines.
Functions
TA
TA
Sets the NPC daily routine
Parameters
- var C_NPC npc- instance of the NPC
- var int start_h- start hour
- var int stop_h- stop hour
- var func state- state function (ZS_*)
- var string waypoint- name of the waypoint
TA_Min
TA_Min
Sets the NPC daily routine with minute precision
Parameters
- var C_NPC npc- instance of the NPC
- var int start_h- start hour
- var int start_m- start minute
- var int stop_h- stop hour
- var int stop_m- stop minute
- var func state- state function (ZS_*)
- var string waypoint- name of the waypoint
Deprecated
TA_CS
TA_CS
Relic of the cutscene system 
Sets a cutscene routine for the NPC
Parameters
- var C_NPC npc- instance of the NPC
- var string csname- name of the cutscene
- var string rolename- role of the NPC in the cutscene
TA_BeginOverlay
TA_BeginOverlay
Not used in the original scripts, starts a daily routine overlay
Parameters
- var C_NPC npc- instance of the NPC
TA_EndOverlay
TA_EndOverlay
Not used in the original scripts, ends a daily routine overlay
Parameters
- var C_NPC npc- instance of the NPC
TA_RemoveOverlay
TA_RemoveOverlay
Not used in the original scripts, removes an active daily routine overlay
Parameters
- var C_NPC npc- instance of the NPC